Just under twenty-three years ago Garry Kasparov made history by losing a match against a computer named Deep Blue. Today smartphones are capable of running chess engines as powerful as IBM's giant mainframe in 1997. More significantly, thanks to recent progress in artificial intelligence, machines are learning and exploring the game for themselves. So what does the legendary World Champion
The 1997 match. (c) Corbis. And this time, in May 1997, Deeper Blue won 3,5 to 2,5. It was not a humiliation, Kasparov won one game and tied 3 – but Deeper Blue won 2. Fair and Square. This made
Kasparov mengalahkan komputer catur Deep Thought di kedua pertandingan dua babak pada tahun 1989. Deep Blue, 1996. Pada Februari 1996, komputer catur IBM, Deep Blue mengalahkan Kasparov dalam satu pertandingan dengan menggunakan kontrol waktu normal, di Pertandingan I, Deep Blue - Kasparov, 1996. Kasparov bangkit kembali dengan tiga kemenangan
Deep Blue versus Garry Kasparov was a pair of famous six-game human–computer chess matches, in the format of machine and humans, versus a human. In this format, on the machine side a team of chess experts and programmers manually alter engineering between the games.The matches were played between the IBM supercomputer Deep Blue with a team of If that was the issue, then Kasparov would have argued about that as soon as IBM team said, "We have a lot of work to do tonight," after Deep Blue's defeat in Game 1 of the 1997 Rematch. Kasparov complained that IBM had a strong human master assist the computer, but that could have easily been proven with the logs of each game. .